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AROS ABIv11 64-bit 2026.09 Development

Last updated on 1 month ago
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tom1000Newbie
Posted 1 month ago
FWIW - i don't know if this is interesting to the group but i'm pretty happy i just got an AROS environment running on Linux x86_64 using github/deadwood2 setup and Claude directing me. I have a Workbench window!

I was an old time Amiga user and came across a video AROS on a RPi3 last week. That prompted me to investigate more. I always wanted to write a BOOPSI program, and now I can, and I'll be able to use a coding agent to help too. Wow - This is cool.
retrofaza, Deremon, Bohun, miker1264, terminills, Argo
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deadwoodAROS Dev
Posted 1 month ago
Great to see you picking up development! I actually prepared a setup to coding agents that might be intersting for you, check it here: https://arosworld.org/infusions/forum/viewthread.php?thread_id=1933&rowstart=0#post_11881 It using diffent coding agent (opencode) but must of the things are transferable to Claude Code I think. Good luck with your coding endevour!
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miker1264Software Dev
Posted 1 month ago
@tom1000

Welcome! I'm glad you successfully installed your AROS test system. :-)

It took me a month to setup my 64bit cross compiler on Ubuntu 24.04 but I think I'm a slow learner!

I also purchased a Raspberry Pi 400. It arrived a few days ago. I look forward to compiling some of my own software to test on AROS Pi.
That's what I call it, for lack of a better name. I have some small graphics programs that I'm going to re-write and compile for Amiga 68k using the same code for AROS. I'd like to compile them for Raspberry.

I suppose they are written in BOOPSI code. It's the traditional Amiga code that uses intuition windows, menus & Datatypes to use for graphics ops.

Anyhow, that's a long-worded "Hello'.
Edited by miker1264 on 05-09-2026 13:23, 1 month ago
aha, tom1000, Argo, Bohun
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ntromansVeteran Member
Posted 1 month ago
Latest update installed to my i5 laptop; no issue with boot or starting OWB.

My USB audio adapter arrived in time to try with the new release. It's recognised bu Posiedon, bound to usbaudio.class and is visible in AHI prefs. Unfortunately, it fails to produce an audio output on pressing 'Play a test sound', with Trident reporting an endpoint stall. It's the same behaviour in both USB2 and USB3 ports. I've attached the Trident log in case that is of any help.

Cheers,
Nigel.

Edit: More tests:

If the device is plugged in before boot into a USB2 port, it works.

If the device is plugged into a USB2 port after boot, it does not work.

With USB3, neither plugging in before or after boot works.

Saying that, that fact it works at all is really good news. No need to stress if a laptop has supported audio or not, since if the latter there's now the USB audio option.
Edited by ntromans on 05-09-2026 19:34, 1 month ago
Argo, deadwood, retrofaza
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deadwoodAROS Dev
Posted 1 month ago
Thanks for the tests and I'm glad it worked eventually for you!

When you have time, could you try ABIv1 nightly build and see if the behavior is the same?
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ntromansVeteran Member
Posted 1 month ago

deadwood wrote:

@deadwood - Thanks for the tests and I'm glad it worked eventually for you!

When you have time, could you try ABIv1 nightly build and see if the behavior is the same?


I was going to ask if a comparison would be useful Smile . I'll give it a try on ABI1; I presume the standard version rather than SMP?

Cheers,
Nigel.
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deadwoodAROS Dev
Posted 1 month ago
Yes, standard version is correct for comparison with this release. If you have time you can also try SMP - just to see how it works.
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deadwoodAROS Dev
Posted 1 month ago
@Amiwell79, @terminills

I moved your posts to a new thread. This thread will be locked right after release in a few days.
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Amiwell79Distro Maintainer
Posted 1 month ago
after the update I haven't noticed any issues
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aros-sgJunior Member
Posted 1 month ago

Quote

you can also try SMP - just to see how it works.


Looking at code I don't see how this can be stable, unless it defaults to running all tasks on same core. Does it?

For example there are certain (legal/documented/official) ways to do things that require Forbid()/Permit() protection. Like closing window safely if msgport is shared among multiple windows. Like Zune/MUI is doing for example in workbench/libs/muimaster/classes/window.c. If the Forbid() in there only blocks tasks on 1 core, but not all cores, then that code is not safe in SMP as Intuition InputHandler (input.device task) from other core could still send messages to the port.

Also task exit code/procedure often relies on Forbid() to block all tasks from running. Otherwise it is not safe.
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deadwoodAROS Dev
Posted 1 month ago

arossg wrote:

@aros-sg

Looking at code I don't see how this can be stable, unless it defaults to running all tasks on same core. Does it?

For example there are certain (legal/documented/official) ways to do things that require Forbid()/Permit() protection. Like closing window safely if msgport is shared among multiple windows. Like Zune/MUI is doing for example in workbench/libs/muimaster/classes/window.c. If the Forbid() in there only blocks tasks on 1 core, but not all cores, then that code is not safe in SMP as Intuition InputHandler (input.device task) from other core could still send messages to the port.

Also task exit code/procedure often relies on Forbid() to block all tasks from running. Otherwise it is not safe.


It would be best if you take it up with Kalamatee. He is not a member of this forum though. He can be reached via linen/slack channel. You can find links to this channel in developer section of www.aros.org.
Edited by deadwood on 09-09-2026 00:43, 1 month ago
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 1 month ago
@deadwood
It seems that on AROS 64-bit, DiskImageGUI doesn't support .cue CDs; the 32-bit version works—see screenshot. I used the same configuration and the same .cue file.
Could you tell me how I should name the def_icon files for .cue CDs and audio CDs? AROS assigns ugly, corrupted icons—see screenshot.
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deadwoodAROS Dev
Posted 1 month ago
@AMIGASYSTEM

Can you explain what exactly happens with 64-bit version? It only has a few more changes compared to 32-bit and they should not impact image support at first sight.

As for default icons for AudioCDs - I don't think those are handled via def_icons. def_icons handle file associations and those whole disks. I think disks are either handled by icon.library itself or Wanderer and it looks like code for handling AudioCDs is missing from either of them.
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 1 month ago
64-Bit:
.cue files are not supported; Data+Audio CDs and Audio-only CDs are not mounted.
PlayCDDA cannot find tracks; if you eject the CD, AROS crashes, sees screnshot

32-Bit:
The .cue file is handled perfectly; Data+Audio CDs and Audio-only CDs are mounted correctly.
PlayCDDA plays tracks and ejects the CD correctly, see screenshot

OS3
This concerns the Icons; on OS3, both Data+Audio CDs and Audio CDs are supported.
On OS3, depending on the type of CDFS, it can even display the tracks!, see screenshot
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deadwoodAROS Dev
Posted 1 month ago
Ok, I understand now. Thanks for explanation and screenshots.

Are real Audio CDs (real CDs in CDROM, not .cue images) detected and playable on 64-bit AROS?
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OlafSchSenior Member
Posted 1 month ago

deadwood wrote:

@deadwood - Ok, I understand now. Thanks for explanation and screenshots.

Are real Audio CDs (real CDs in CDROM, not .cue images) detected and playable on 64-bit AROS?


On 68k I managed to play Audio CDs
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 1 month ago
On 64-bit systems, .CUE files and audio CDs don't work; on 32-bit systems, everything works.

As for the audio CD, I don't know if it's a problem with the CD player
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deadwoodAROS Dev
Posted 1 month ago

OlafSch wrote:

@OlafSch -

deadwood wrote:

@deadwood - Ok, I understand now. Thanks for explanation and screenshots.

Are real Audio CDs (real CDs in CDROM, not .cue images) detected and playable on 64-bit AROS?


On 68k I managed to play Audio CDs


You mean physical Audio CDs on nightly 68k AROS? Which tool did you use? What icon does a physical Audio CD get when inserted? (can you make a screenshot?)
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 1 month ago
@OlafSch

We're talking about CD images, not actual physical CDs.
CD images don't work on AROS 68k either.
I'll add that if you're testing AROS 68k, you need to disable CD support in WinUAE!!!
We're off-topic—start a new thread if you want to talk about AROS 68k.

@deadwood
Physical CDs work on AROS 64-bit v11, but PlayCDDA does not work
AROS 64-bit associates one of my def_Icons with physical CDs (unknown volume, no file access); see screenshot
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deadwoodAROS Dev
Posted 1 month ago
It's actually important for me to understand if CD images (.cue files) can be mounted under AROS ABIv1 and whether Audio CDs can be played there - since AROS 68k is ABIv1 then it can be used to report on those things (like x86_64 or aarch64). If they can be played then it's a possible regression in my tree or not synchronized new feature.
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